Magnus Gaming launches software
LOS ANGELES, California -- (PRESS RELEASE) -- Veridigm Inc. (OTC Bulletin Board: VRDG), A Company who provides progressive gaming software and entertainment services to the international online gaming community (excluding the USA), today announced the Company's subsidiary, Magnus Gaming Technologies, has completed the initial creation for its newly developed software for the first, progressive slot tournament model for online gaming operators and will officially market the software July 2007. The announcement was released by V.P. of Corporate Communications, Ms. Alise Mills.
"Slots are the most played casino games in the world. After analyzing the recent success of online poker tournaments, we have concluded that there is a much larger potential profitable upside to progressive slot tournaments because of a dramatically larger slot player base," stated Ms. Mills. "By combining our progressive jackpot tournament model and the world's most played casino game, we feel strongly the results will dramatically increase the amount of play for our customer sites."
The Company recently announced the development of "Megaz Bucks", its newly developed slot game which will allow the Company's gaming operating customers to offer the "largest progressive jackpot game" to ever be offered on the Internet. The new game coupled with its new tournament software is a reflection of how the Company will continue to invoke excitement amongst its growing customer base by providing both innovative gaming software and entertainment services.
Progressive style jackpot games continue to generate global media and player attention like no other. Unlike the Powerball, MegaMillions, or EuroMillions gaming models that have state-to-state or border-to-border restrictions, the 'online progressive model' that the Company will provide offers few restrictions, no boundaries and is applied to the 'international' online gaming community excluding the USA.
The online gaming industry remains one of the fastest growing e-commerce industries on the Internet. A recent study released by Merrill Lynch has reported that the Internet gaming industry is still in its infancy. Merrill Lynch predicts that by 2015 the market will bring in $528 billion annually worldwide, making it by far the largest ecommerce industry online. The report also stated 2006 earnings to be nearly $15 billion.
A premium level of products and entertainment services will continually be developed and provided by the Magnus Group of companies. Veridigm Inc., whose new official name will change to Magnus Entertainment Group, will operate through three wholly owned subsidiaries: Magnus Marketing Systems, Magnus Gaming Technologies Ltd and Magnus Showbiz.
